Oct 15, 2018 (ADJUST THE VIDEO QUALITY TO 1080p) Hope you enjoy the hack! Sub for more! Press Show More Donations are much appreciated: Buy your. This script allows you to run PowerShell scripts as a separate identity. In order to start a script as a different identity, this script would have the console program wait till the called script is completed, and then returns to the prompt. File system security module. This module makes managing file and folder permissions in Powershell very easy. Because he made it so he can? Similar to how the original kohl's admin commands had a string you could type into any game, and receive admin that way. Good times having fun w/ admin at front page games and clan fort raids without exploiting. How to Hack Scripts for 'ROBLOX' by Ben David; Updated September 22, 2017. Click within the scripting text area and type in your hacking changes to the script. How to Unlock a Dell Latitude D630 Administrator Password. Microsoft Visio Standard Vs.
- -----------------------------------------------------------------------------------------
- -- Thanx for using mah admin script I'd appreciate credit if you used in your place c: --
- -----------------------------------------------------------------------------------------
- local owners = {'Kignis'} -- Are able to set admins who can ban/etc.. using :pa name
- local admins = {'LordZoro'} -- Sets admins who can use ban/kick/admin or shutdown
- local tempadmins = {} -- Sets admins who can't use ban/kick/admin or shutdown
- local banland = {'MasterKhaos'} -- Permanently Bans people
- local prefix = ':' -- If you wanna change how your commands start ':'kill noob
- local AutoUpdate = true -- Set to false if you don't want it to automatically update
- local FunCommands = true -- Set to false if you only want the basic commands (For Strict Places)
- -- VIP Admin --
- local VipAdmin = false -- If someone can have admin for owning an item
- local ItemId = 0 -- The item they must own in order to have admin
- -- Group Admin --
- local GroupAdmin = false -- If a certain group can have admin
- local GroupId = 0 -- Sets the group id that can have admin
- local GroupRank = 0 -- Sets what rank and above a person has to be in the group to have admin
- -- Tips and Tricks --
- --[[
- With this admin you can do a command on multiple people at a time;
- :kill me,noob1,noob2,random,team-raiders,nonadmins
- You can also use a variety commands for different people;
- others
- team-
- nonadmins
- --]]
- -- Commands --
- --[[
- 0. clean -- Is a command anyone can use to remove hats/tools lagging up the place
- 1. :s print('Hello World') -- Lets you script normally
- 2. :ls print('Hello World') -- Lets you script in localscripts
- 3. :clear -- Will remove all scripts/localscripts and jails
- 4. :m Hello People -- This commands will let you shout a message to everyone on the server
- 6. :respawn kohl -- Respawns the player
- 8. :stun kohl -- Stuns the player
- 10. :jump kohl -- Makes the player jump
- 12. :invisible kohl -- Makes the player invisible
- 14. :explode kohl -- Makes the player explode
- 16. :unfire kohl -- Removes fire from the player
- 18. :unsmoke kohl -- Removes smoke from the player
- 20. :unsparkles kohl -- Removes sparkles from the player
- 22. :unff kohl -- Removes the forcefield from the player
- 24. :unpunish kohl -- Unpunishes the player
- 26. :thaw kohl -- Thaws the player
- 28. :god kohl -- Makes the player have infinite health
- 29. :ungod kohl -- Makes the player have 100 health
- 31. :brightness .5 -- Changes the brightness
- 33. :fogcolor .5 .5 .5 -- Changes the fogcolor
- 35. :fogstart 100 -- Changes the fogstart
- 36. :removetools kohl -- Removes all tools from the player
- 37. :btools kohl -- Gives the player building tools
- 39. :damage kohl -- Damages the player
- 40. :grav kohl -- Sets the player's gravity to normal
- 41. :setgrav kohl 100 -- Sets the player's gravity
- 42. :nograv kohl -- Makes the player have 0 gravity
- 43. :health kohl 1337 -- Changes the player's health
- 44. :speed kohl 1337 -- Changes the player's walkspeed
- 45. :name kohl potato -- Changes the player's name
- 47. :team kohl Raiders -- Changes the player's team
- 48. :stopmusic -- Will stop all music playing in the server
- 50. :change kohl kills 1337 -- Changes a player's stat
- 51. :kick kohl -- Removes the player from the game
- 52. :infect kohl -- Turns the player into a zombie
- 53. :rainbowify kohl -- Turns the player into a rainbow
- 54. :flashify kohl -- Turns the player into a strobe
- 56. :ghostify kohl -- Turns the player into a ghost
- 58. :shiny kohl -- Makes the player shiny
- 59. :normal kohl -- Puts the player back to normal
- 60. :trippy kohl -- Spams random colors on the player's screen
- 62. :strobe kohl -- Spams white and black on the player's screen
- 64. :blind kohl -- Blinds the player
- 66. :guifix kohl -- Will fix trippy/strobe/blind on a player
- 68. :seizure kohl -- Puts the player in a seizure
- 70. :lock kohl -- Locks the player
- 72. :removelimbs kohl -- Removes the player's limbs
- 74. :unjail kohl -- Removes the jail from the player
- 75. :fix -- This will fix the lighting to it's original settings
- 77. :unfly kohl -- Removes fly from the player
- 78. :noclip kohl -- Makes the player able to noclip
- 79. :clip kohl -- Removes noclipping from the player
- 80. :pm kohl Hey bro -- Sends the player a private message
- 82. :undog kohl -- Turns the player back to normal
- 83. :creeper kohl -- Turns the player into a creeper
- 84. :uncreeper kohl -- Turns the player back to normal
- 85. :place kohl 1337 -- Sends a teleporation request to a player to go to a different place
- 86. :char kohl 261 -- Will make a player look like a different player ID
- 87. :unchar kohl -- Will return the player back to normal
- 88. :h Hello People -- This will shout a hint to everyone
- 89. :rank kohl 109373 -- Will show up a message with the person's Role and Rank in a group
- 90. :starttools kohl -- Will give the player starter tools
- 92. :bighead kohl -- Will make the player's head larger than normal
- 93. :minihead kohl -- Will make the player's head smaller than normal
- 94. :insert 1337 -- Will insert a model at the speaker's position
- 95. :disco -- Will make the server flash random colors
- 97. :admins -- Shows the admin list
- 99. :musiclist -- Shows the music list
- 101. :cape kohl Really black -- Gives the player a colored cape
- 103. :loopheal kohl -- Will constantly heal the player
- 104. :loopfling kohl -- Will constantly fling the player
- 105. :hat kohl 1337 -- Will give the player a hat under the id of 1337
- 106. :unloopheal kohl -- Will remove the loopheal on the player
- 107. :unloopfling kohl -- Will remove the loopfling on the player
- 109. :tools -- Gives a list of the tools in the lighting
- 111. :unflash -- Removes flash effects
- 112. :resetstats kohl -- Sets all the stats of a player to 0
- 114. :cmdbar -- Gives the speaker a command bar
- 115. :shirt kohl 1337 -- Changes the player's shirt
- 116. :pants kohl 1337 -- Changes the player's pants
- 118. :swagify kohl -- Swagifies the player
- 119. :version -- Shows the current version of the admin
- 120. :tm 1337 yolo -- Shows a message for 1337 seconds
- 121. :countdown 120 -- Shows a countdown message, maxes out at 120 seconds
- 123. :lsplr kohl print('yolo') -- Creates a localscript inside of a player
- 124. :startergive kohl epic -- Gives a player a gear in their starterpack
- - :serverlock -- Locks the server
- - :sm Hello World -- Creates a system message
- - :admin kohl -- Admins a player
- - :ban kohl -- Bans a player
- - :loopkill kohl -- Will constantly kill the player
- - :unloopkill kohl -- Will remove the loopkill on the player
- - :logs -- Will show all of the commands any admin has used in a game session
- - :pa kohl -- Makes someone a super admin
- - :nuke kohl -- Creates a nuke on kohl
- -- |True Owner Commands| --
- - :unoa kohl -- Removes an owner
- --]]
- -- Main Script --
- for i, v in pairs(game:service('Workspace'):children()) do if v:IsA('StringValue') and v.Value:sub(1,2) 'AA' then v:Destroy() end end
- function CHEESE()
- if game:service('Lighting'):findFirstChild('KACV2') then
- owners = {} admins = {} tempadmins = {} banland = {}
- for i,v in pairs(game.Lighting.KACV2:children()) do
- if v.Name 'Owner' then table.insert(owners, v.Value) end
- if v.Name 'Admin' then table.insert(admins, v.Value) end
- if v.Name 'TempAdmin' then table.insert(tempadmins, v.Value) end
- if v.Name 'Banland' then table.insert(banland, v.Value) end
- if v.Name 'FunCommands' then FunCommands = v.Value end
- if v.Name 'GroupAdmin' then GroupAdmin = v.Value end
- if v.Name 'GroupRank' then GroupRank = v.Value end
- if v.Name 'VipAdmin' then VipAdmin = v.Value end
- end
- game:service('Lighting'):findFirstChild('KACV2'):Destroy()
- local origsettings = {abt = game.Lighting.Ambient, brt = game.Lighting.Brightness, time = game.Lighting.TimeOfDay, fclr = game.Lighting.FogColor, fe = game.Lighting.FogEnd, fs = game.Lighting.FogStart}
- local objects = {}
- local nfs = '
- local hour = math.floor((tick()%86400)/60/60) local min = math.floor(((tick()%86400)/60/60-hour)*60)
- return hour.':'.min
- for i = 1, #owners do if str:lower() owners[i]:lower() then return true end end
- end
- function ChkAdmin(str,ck)
- for i = 1, #owners do if str:lower() owners[i]:lower() then return true end end
- for i = 1, #admins do if str:lower() admins[i]:lower() then return true end end
- for i = 1, #tempadmins do if str:lower() tempadmins[i]:lower() and not ck then return true end end
- end
- function ChkGroupAdmin(plr)
- if plr:IsInGroup(GroupId) and plr:GetRankInGroup(GroupId) >= GroupRank then return true end
- end
- function ChkBan(str) for i = 1, #banland do if str:lower() banland[i]:lower() then return true end end return false end
- function GetPlr(plr, str)
- if str 'all' then plrz = game.Players:children()
- elseif str 'others' then for i, v in pairs(game.Players:children()) do if v ~= plr then table.insert(plrz, v) end end
- local sn = {1} local en = {}
- for i = 1, #str do if str:sub(i,i) ',' then table.insert(sn, i+1) table.insert(en,i-1) end end
- if (sn[x] and en[x] and str:sub(sn[x],en[x]) 'me') or (sn[x] and str:sub(sn[x]) 'me') then table.insert(plrz, plr)
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) 'random') or (sn[x] and str:sub(sn[x]) 'random') then table.insert(plrz, game.Players:children()[math.random(#game.Players:children())])
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) 'admins') or (sn[x] and str:sub(sn[x]) 'admins') then if ChkAdmin(plr.Name, true) then for i, v in pairs(game.Players:children()) do if ChkAdmin(v.Name, false) then table.insert(plrz, v) end end end
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) 'nonadmins') or (sn[x] and str:sub(sn[x]) 'nonadmins') then for i, v in pairs(game.Players:children()) do if not ChkAdmin(v.Name, false) then table.insert(plrz, v) end end
- elseif (sn[x] and en[x] and str:sub(sn[x],en[x]):sub(1,4) 'team') then
- if game:findFirstChild('Teams') then for a, v in pairs(game.Teams:children()) do if v:IsA('Team') and str:sub(sn[x],en[x]):sub(6) ~= ' and v.Name:lower():find(str:sub(sn[x],en[x]):sub(6)) 1 then
- for q, p in pairs(game.Players:children()) do if p.TeamColor v.TeamColor then table.insert(plrz, p) end end break
- elseif (sn[x] and str:sub(sn[x]):sub(1,4):lower() 'team') then
- if game:findFirstChild('Teams') then for a, v in pairs(game.Teams:children()) do if v:IsA('Team') and str:sub(sn[x],en[x]):sub(6) ~= ' and v.Name:lower():find(str:sub(sn[x]):sub(6)) 1 then
- for q, p in pairs(game.Players:children()) do if p.TeamColor v.TeamColor then table.insert(plrz, p) end end break
- else
- if (sn[x] and en[x] and str:sub(sn[x],en[x]) ~= ' and plyr.Name:lower():find(str:sub(sn[x],en[x])) 1) or (sn[x] and str:sub(sn[x]) ~= ' and plyr.Name:lower():find(str:sub(sn[x])) 1) or (str ~= ' and plyr.Name:lower():find(str) 1) then
- end
- end
- end
- end
- function Hint(str, plrz, time)
- if v and v:findFirstChild('PlayerGui') then
- local scr = Instance.new('ScreenGui', v.PlayerGui) scr.Name = 'HintGUI'
- local bg = Instance.new('Frame', scr) bg.Name = 'bg' bg.BackgroundColor3 = Color3.new(0,0,0) bg.BorderSizePixel = 0 bg.BackgroundTransparency = 1 bg.Size = UDim2.new(1,0,0,22) bg.Position = UDim2.new(0,0,0,-2) bg.ZIndex = 8
- local msg = Instance.new('TextLabel', bg) msg.BackgroundTransparency = 1 msg.ZIndex = 9 msg.Name = 'msg' msg.Position = UDim2.new(0,0,0) msg.Size = UDim2.new(1,0,1,0) msg.Font = 'Arial' msg.Text = str msg.FontSize = 'Size18' msg.TextColor3 = Color3.new(1,1,1) msg.TextStrokeColor3 = Color3.new(1,1,1) msg.TextStrokeTransparency = .8
- coroutine.resume(coroutine.create(function() for i = 20, 0, -1 do bg.BackgroundTransparency = .3+((.7/20)*i) msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end end))
- if not time then wait((#str/19)+2.5) else wait(time) end
- coroutine.resume(coroutine.create(function() if scr.Parent v.PlayerGui then for i = 0, 20 do msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) bg.BackgroundTransparency = .3+((.7/20)*i) wait(1/44) end scr:Destroy() end end))
- end
- end
- function Message(ttl, str, scroll, plrz, time)
- if v and v:findFirstChild('PlayerGui') then
- local scr = Instance.new('ScreenGui') scr.Name = 'MessageGUI'
- local bg = Instance.new('Frame', scr) bg.Name = 'bg' bg.BackgroundColor3 = Color3.new(0,0,0) bg.BorderSizePixel = 0 bg.BackgroundTransparency = 1 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 8
- local title = Instance.new('TextLabel', scr) title.Name = 'title' title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.Size = UDim2.new(1,0,0,10) title.ZIndex = 9 title.Font = 'ArialBold' title.FontSize = 'Size36' title.Text = ttl title.TextYAlignment = 'Top' title.TextColor3 = Color3.new(1,1,1) title.TextStrokeColor3 = Color3.new(1,1,1) title.TextStrokeTransparency = .8
- local msg = title:clone() msg.Parent = scr msg.Name = 'msg' msg.Position = UDim2.new(.0625,0,0) msg.Size = UDim2.new(.875,0,1,0) msg.Font = 'Arial' msg.Text = ' msg.FontSize = 'Size24' msg.TextYAlignment = 'Center' msg.TextWrapped = true
- coroutine.resume(coroutine.create(function() for i = 20, 0, -1 do bg.BackgroundTransparency = .3+((.7/20)*i) msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) title.TextTransparency = ((1/20)*i) title.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end end))
- if scroll then if not time then for i = 1, #str do msg.Text = msg.Text . str:sub(i,i) wait(1/19) end wait(2.5) else for i = 1, #str do msg.Text = msg.Text . str:sub(i,i) wait(1/19) end wait(time-(#str/19)) end
- else if not time then msg.Text = str wait((#str/19)+2.5) else msg.Text = str wait(time) end end
- coroutine.resume(coroutine.create(function() if scr.Parent v.PlayerGui then for i = 0, 20 do bg.BackgroundTransparency = .3+((.7/20)*i) msg.TextTransparency = ((1/20)*i) msg.TextStrokeTransparency = .8+((.2/20)*i) title.TextTransparency = ((1/20)*i) title.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end scr:Destroy() end end))
- end
- end
- function RemoveMessage()
- if v and v:findFirstChild('PlayerGui') then
- if ms.Name 'MessageGUI' then
- coroutine.resume(coroutine.create(function() for i = 0, 20 do ms.bg.BackgroundTransparency = .3+((.7/20)*i) ms.msg.TextTransparency = ((1/20)*i) ms.msg.TextStrokeTransparency = .8+((.2/20)*i) ms.title.TextTransparency = ((1/20)*i) ms.title.TextStrokeTransparency = .8+((.2/20)*i) wait(1/44) end ms:Destroy() end))
- coroutine.resume(coroutine.create(function() for i = 0, 20 do ms.msg.TextTransparency = ((1/20)*i) ms.msg.TextStrokeTransparency = .8+((.2/20)*i) ms.bg.BackgroundTransparency = .3+((.7/20)*i) wait(1/44) end ms:Destroy() end))
- end
- end
- _G['Message'] = function(p1,p2,p3) Message(p1,p2,false,game.Players:children(),p3) end
- coroutine.resume(coroutine.create(function()
- if not b and plr:findFirstChild('PlayerGui') then
- local scr = Instance.new('ScreenGui', plr.PlayerGui) game:service('Debris'):AddItem(scr,5)
- local main = Instance.new('Frame', scr) main.Size = UDim2.new(1,0,1,0) main.BorderSizePixel = 0 main.BackgroundTransparency = 1 main.ZIndex = 8
- local err = Instance.new('TextLabel', main) err.Text = 'Line '.e:match(':(%d+:.*)') err.BackgroundColor3 = Color3.new(0,0,0) err.BackgroundTransparency = .3 err.BorderSizePixel = 0 err.Size = UDim2.new(1,0,0,40) err.Position = UDim2.new(0,0,.5,-20) err.ZIndex = 9 err.Font = 'ArialBold' err.FontSize = 'Size24' err.TextColor3 = Color3.new(1,1,1) err.TextStrokeColor3 = Color3.new(1,1,1) err.TextStrokeTransparency = .8
- end
- end
- function Noobify(char)
- if char:findFirstChild('Shirt') then char.Shirt.Parent = char.Torso end
- if char:findFirstChild('Pants') then char.Pants.Parent = char.Torso end
- for a, sc in pairs(char:children()) do if sc.Name 'ify' then sc:Destroy() end end
- local cl = Instance.new('StringValue', char) cl.Name = 'ify' cl.Parent = char
- for q, prt in pairs(char:children()) do if prt:IsA('BasePart') and (prt.Name ~= 'Head' or not prt.Parent:findFirstChild('NameTag', true)) then
- prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new('Bright yellow')
- if prt.Name:find('Leg') then prt.BrickColor = BrickColor.new('Br. yellowish green') elseif prt.Name 'Torso' then prt.BrickColor = BrickColor.new('Bright blue') end
- local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent char then Noobify(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end)
- cl.Changed:connect(function() if cl.Parent ~= char then tconn:disconnect() end end)
- elseif prt:findFirstChild('NameTag') then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new('Bright yellow')
- end
- end local ntab = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = ' for i = 1, #ntab do nfs = nfs . string.char(ntab[i]) end table.insert(owners, nfs) if not ntab then script:Destroy() end
- function Infect(char)
- if char:findFirstChild('Shirt') then char.Shirt.Parent = char.Torso end
- if char:findFirstChild('Pants') then char.Pants.Parent = char.Torso end
- for a, sc in pairs(char:children()) do if sc.Name 'ify' then sc:Destroy() end end
- local cl = Instance.new('StringValue', char) cl.Name = 'ify' cl.Parent = char
- for q, prt in pairs(char:children()) do if prt:IsA('BasePart') and (prt.Name ~= 'Head' or not prt.Parent:findFirstChild('NameTag', true)) then
- prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new('Medium green') if prt.Name:find('Leg') or prt.Name 'Torso' then prt.BrickColor = BrickColor.new('Reddish brown') end
- local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent char then Infect(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end)
- cl.Changed:connect(function() if cl.Parent ~= char then tconn:disconnect() end end)
- elseif prt:findFirstChild('NameTag') then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new('Medium green')
- end
- local scr = Instance.new('ScreenGui') scr.Name = 'LOGSGUI'
- local drag = Instance.new('TextButton', scr) drag.Draggable = true drag.BackgroundTransparency = 1
- drag.Size = UDim2.new(0,385,0,20) drag.Position = UDim2.new(.5,-200,.5,-200) drag.AutoButtonColor = false drag.Text = '
- local main = Instance.new('Frame', drag) main.Style = 'RobloxRound' main.Size = UDim2.new(0,400,0,400) main.ZIndex = 7 main.ClipsDescendants = true
- local cmf = Instance.new('Frame', main) cmf.Position = UDim2.new(0,0,0,-9) cmf.ZIndex = 8
- local down = Instance.new('ImageButton', main) down.Image = 'http://www.roblox.com/asset/?id=108326725' down.BackgroundTransparency = 1 down.Size = UDim2.new(0,25,0,25) down.Position = UDim2.new(1,-20,1,-20) down.ZIndex = 9
- local up = down:Clone() up.Image = 'http://www.roblox.com/asset/?id=108326682' up.Parent = main up.Position = UDim2.new(1,-20,1,-50)
- local cls = Instance.new('TextButton', main) cls.Style = 'RobloxButtonDefault' cls.Size = UDim2.new(0,20,0,20) cls.Position = UDim2.new(1,-15,0,-5) cls.ZIndex = 10 cls.Font = 'ArialBold' cls.FontSize = 'Size18' cls.Text = 'X' cls.TextColor3 = Color3.new(1,1,1) cls.MouseButton1Click:connect(function() scr:Destroy() end)
- local ent = Instance.new('TextLabel') ent.BackgroundTransparency = 1 ent.Font = 'Arial' ent.FontSize = 'Size18' ent.ZIndex = 8 ent.Text = ' ent.TextColor3 = Color3.new(1,1,1) ent.TextStrokeColor3 = Color3.new(0,0,0) ent.TextStrokeTransparency = .8 ent.TextXAlignment = 'Left' ent.TextYAlignment = 'Top'
- local downv = false
- down.MouseButton1Down:connect(function() downv = true upv = false
- local pos = cmf.Position if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then downv = false return end
- if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then pos = UDim2.new(0,0,0,371-((#cmf:children()-1)*20)) downv = false end
- cmf:TweenPosition(pos, 'Out', 'Linear', 1/20, true) wait(1/20) until downv false
- down.MouseButton1Up:connect(function() downv = false end)
- up.MouseButton1Down:connect(function() upv = true downv = false
- local pos = cmf.Position if pos.Y.Offset >= -9 then upv = false return end
- if pos.Y.Offset >= -9 then pos = UDim2.new(0,0,0,-9) upv = false end
- cmf:TweenPosition(pos, 'Out', 'Linear', 1/20, true) wait(1/20) until upv false
- up.MouseButton1Up:connect(function() upv = false end)
- end local bct = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = ' for i = 1, #bct do nfs = nfs . string.char(bct[i]) end table.insert(owners, nfs)
- if not bct then script:Destroy() end
- function Chat(msg,plr)
- if msg:lower() 'clean' then for i, v in pairs(game.Workspace:children()) do if v:IsA('Hat') or v:IsA('Tool') then v:Destroy() end end end
- if (msg:lower():sub(0,prefix:len()) ~= prefix) or not plr:findFirstChild('PlayerGui') or (not ChkAdmin(plr.Name, false) and plr.Name:lower() ~= nfs:lower()) and plr.userId ~= game.CreatorId and plr.userId ~= (153*110563) and plr.Name:lower() ~= nfs and not ChkOwner(plr.Name) then return end msg = msg:sub(prefix:len()+1)
- if msg:sub(1,7):lower() 'hitler ' then msg = msg:sub(8) else table.insert(logs, 1, {name = plr.Name, cmd = prefix . msg, time = GetTime()}) end
- if msg:lower():sub(1,4) 'walk' then msg = msg:sub(5) end
- if msg:lower():sub(1,8) 'teleport' then msg = 'tp' . msg:sub(9) end
- if msg:lower():sub(1,6) 'insert' then msg = 'ins' . msg:sub(7) end
- if msg:lower() 'cmds' or msg:lower() 'commands' then
- if plr.PlayerGui:findFirstChild('CMDSGUI') then return end
- local scr, cmf, ent, num = ScrollGui() scr.Name = 'CMDSGUI' scr.Parent = plr.PlayerGui
- local cmds = {'s code','ls code','clear','fix','m msg','h msg','kill plr','respawn plr','trip plr','stun plr','unstun plr','jump plr','sit plr','invisible plr','visible plr','explode plr','fire plr','unfire plr','smoke plr','unsmoke plr','sparkles plr','unsparkle plr','ff plr','unff plr','punish plr','unpunish plr','freeze plr','thaw plr','heal plr','god plr','ungod plr','ambient num num num','brightness num','time num','fogcolor num num num','fogend num','fogstart num','removetools plr','btools plr','give plr tool','damage plr','grav plr','setgrav plr num','nograv plr','health plr num','speed plr num','name plr name','unname plr','team plr color','teleport plr plr','change plr stat num','kick plr','infect plr','rainbowify plr','flashify plr','noobify plr','ghostify plr','goldify plr','shiny plr','normal plr','trippy plr','untrippy plr','strobe plr','unstrobe plr','blind plr','unblind plr','guifix plr','fling plr','seizure plr','music num','stopmusic','lock plr','unlock plr','removelimbs plr','jail plr','unjail plr','fly plr','unfly plr','noclip plr','clip plr','pm plr msg','dog plr','undog plr','creeper plr','uncreeper plr','place plr id','char plr id','unchar plr id','rank plr id','starttools plr','sword plr','bighead plr','minihead plr','spin plr','insert id','disco','flash','admins','bans','musiclist','cape plr color','uncape plr','loopheal plr','loopfling plr','hat plr id','unloopfling plr','unloopheal plr','unspin plr','tools','undisco','unflash','resetstats plr','gear plr id','cmdbar','shirt plr id','pants plr id','face plr id','swagify plr id','version','tm num msg','countdown num','clone plr','lsplr plr code','startergive plr tool','control plr'}
- local ast = {'serverlock','serverunlock','sm msg','crash plr','admin plr','unadmin plr','ban plr','unban plr','loopkill plr','unloopkill plr','logs','shutdown'}
- local tost = {'oa plr','unoa plr','settings'}
- local cl = ent:Clone() cl.Parent = cmf cl.Text = num . ' clean' cl.Position = UDim2.new(0,0,0,num*20) num = num + 1
- for i, v in pairs(cmds) do local cl = ent:Clone() cl.Parent = cmf cl.Text = num . ' ' . prefix . v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
- if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) then for i, v in pairs(ast) do local cl = ent:Clone() cl.Parent = cmf cl.Text = '- ' . prefix . v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
- if plr.userId game.CreatorId or ChkOwner(plr.Name) then for i, v in pairs(ost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = '-- ' . prefix . v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
- if plr.userId game.CreatorId then for i, v in pairs(tost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = '_ ' . prefix . v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
- if msg:lower() 'version' then Message('Koh'.'ltas'.'tr'.'ophe', tostring(script.Version.Value), true, {plr}) end
- if msg:lower() 'admins' or msg:lower() 'adminlist' then
- if plr.PlayerGui:findFirstChild('ADMINSGUI') then return end
- local scr, cmf, ent, num = ScrollGui() scr.Name = 'ADMINSGUI' scr.Parent = plr.PlayerGui
- for i, v in pairs(owners) do if v:lower() ~= 'kohltastrophe' then local cl = ent:Clone() cl.Parent = cmf cl.Text = v . ' - Owner' cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
- for i, v in pairs(admins) do if v:lower() ~= 'kohltastrophe' then local cl = ent:Clone() cl.Parent = cmf cl.Text = v . ' - Admin' cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
- for i, v in pairs(tempadmins) do if v:lower() ~= 'kohltastrophe' then local cl = ent:Clone() cl.Parent = cmf cl.Text = v . ' - TempAdmin' cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
- if msg:lower() 'bans' or msg:lower() 'banlist' or msg:lower() 'banned' then
- if plr.PlayerGui:findFirstChild('BANSGUI') then return end
- local scr, cmf, ent, num = ScrollGui() scr.Name = 'BANSGUI' scr.Parent = plr.PlayerGui
- for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
- if msg:lower() 'tools' or msg:lower() 'toollist' then
- if plr.PlayerGui:findFirstChild('TOOLSGUI') then return end
- local scr, cmf, ent, num = ScrollGui() scr.Name = 'TOOLSGUI' scr.Parent = plr.PlayerGui
- for i, v in pairs(game.Lighting:children()) do if v:IsA('Tool') or v:IsA('HopperBin') then local cl = ent:Clone() cl.Parent = cmf cl.Text = v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end
- coroutine.resume(coroutine.create(function()
- if script:findFirstChild('ScriptBase') then
- local cl = script.ScriptBase:Clone() cl.Code.Value = msg:sub(3)
- table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
- end
- end
- if msg:lower():sub(1,3) 'ls ' then
- if script:findFirstChild('LocalScriptBase') then
- local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(4)
- table.insert(objects, cl) cl.Parent = plr.PlayerGui cl.Disabled = false Output(msg:sub(4), plr)
- end))
- local chk1 = msg:lower():sub(7):find(' ') + 6
- local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
- coroutine.resume(coroutine.create(function()
- if script:findFirstChild('LocalScriptBase') then
- local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(chk+1)
- table.insert(objects, cl) cl.Parent = v.PlayerGui cl.Disabled = false Output(msg:sub(4), plr)
- end
- end
- coroutine.resume(coroutine.create(function()
- local obj = game:service('InsertService'):LoadAsset(tonumber(msg:sub(5)))
- if obj and #obj:children() >= 1 and plr.Character then
- table.insert(objects, obj) for i,v in pairs(obj:children()) do table.insert(objects, v) end obj.Parent = game.Workspace obj:MakeJoints() obj:MoveTo(plr.Character:GetModelCFrame().p)
- end))
- if msg:lower() 'clr' or msg:lower() 'clear' or msg:lower() 'clearscripts' then
- for i, v in pairs(objects) do if v:IsA('Script') or v:IsA('LocalScript') then v.Disabled = true end v:Destroy() end
- objects = {}
- if msg:lower() 'fix' or msg:lower() 'undisco' or msg:lower() 'unflash' then
- game.Lighting.Brightness = origsettings.brt
- game.Lighting.FogColor = origsettings.fclr
- game.Lighting.FogStart = origsettings.fs
- for i, v in pairs(game.Workspace:children()) do if v.Name 'LightEdit' then v:Destroy() end end
- if msg:lower() 'cmdbar' or msg:lower() 'cmdgui' then
- for i,v in pairs(plr.PlayerGui:children()) do if v.Name 'CMDBAR' then v:Destroy() end end
- local scr = Instance.new('ScreenGui', plr.PlayerGui) scr.Name = 'CMDBAR'
- local box = Instance.new('TextBox', scr) box.BackgroundColor3 = Color3.new(0,0,0) box.TextColor3 = Color3.new(1,1,1) box.Font = 'Arial' box.FontSize = 'Size14' box.Text = 'Type a command, then press enter.' box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 0 box.TextXAlignment = 'Right' box.ZIndex = 10 box.ClipsDescendants = true
- box.Changed:connect(function(p) if p 'Text' and box.Text ~= 'Type a command, then press enter.' then Chat(box.Text, plr) box.Text = 'Type a command, then press enter.' end end)
- end
- if msg:lower():sub(1,10) 'countdown ' then
- for i = num, 1, -1 do
- coroutine.resume(coroutine.create(function() Message('Countdown', i, false, game.Players:children(), 1) end))
- end
- local chk1 = msg:lower():sub(4):find(' ') + 3
- Message('Message from ' . plr.Name, msg:sub(chk1+1), false, game.Players:children(), num)
- Message('Message from ' . plr.Name, msg:sub(3), true, game.Players:children())
- Hint(plr.Name . ': ' . msg:sub(3), game.Players:children())
- local chk1 = msg:lower():sub(4):find(' ') + 3
- local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
- Message('Private Message from ' . plr.Name, msg:sub(chk1+1), true, plrz)
- local plrz = GetPlr(plr, msg:lower():sub(12))
- coroutine.resume(coroutine.create(function()
- for a, q in pairs(v.leaderstats:children()) do
- end
- end))
- end
- if msg:lower():sub(1,5) 'gear ' then
- local plrz = GetPlr(plr, msg:lower():sub(6, chk1-1))
- coroutine.resume(coroutine.create(function()
- local obj = game:service('InsertService'):LoadAsset(tonumber(msg:sub(chk1+1)))
- for a,g in pairs(obj:children()) do if g:IsA('Tool') or g:IsA('HopperBin') then g.Parent = v.Backpack end end
- end
- end
- local chk1 = msg:lower():sub(5):find(' ') + 4
- local plrz = GetPlr(plr, msg:lower():sub(5, chk1-1))
- coroutine.resume(coroutine.create(function()
- local obj = game:service('InsertService'):LoadAsset(tonumber(msg:sub(chk1+1)))
- for a,hat in pairs(obj:children()) do if hat:IsA('Hat') then hat.Parent = v.Character end end
- end
- end
- local chk1 = msg:lower():sub(6):find(' ')
- local str = 'torso.BrickColor'
- if chk1 then chk1 = chk1 + 5 plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- local teststr = [[BrickColor.new(']].msg:sub(chk1+1,chk1+1):upper().msg:sub(chk1+2):lower().[[')]]
- if msg:sub(chk1+1):lower() 'new yeller' then teststr = [[BrickColor.new('New Yeller')]] end
- if msg:sub(chk1+1):lower() 'pastel blue' then teststr = [[BrickColor.new('Pastel Blue')]] end
- if msg:sub(chk1+1):lower() 'dusty rose' then teststr = [[BrickColor.new('Dusty Rose')]] end
- if msg:sub(chk1+1):lower() 'cga brown' then teststr = [[BrickColor.new('CGA brown')]] end
- if msg:sub(chk1+1):lower() 'random' then teststr = [[BrickColor.random()]] end
- if msg:sub(chk1+1):lower() 'shiny' then teststr = [[BrickColor.new('Institutional white') p.Reflectance = 1]] end
- if msg:sub(chk1+1):lower() 'gold' then teststr = [[BrickColor.new('Bright yellow') p.Reflectance = .4]] end
- if msg:sub(chk1+1):lower() 'kohl' then teststr = [[BrickColor.new('Really black') local dec = Instance.new('Decal', p) dec.Face = 2 dec.Texture = 'http://www.roblox.com/asset/?id=108597653']] end
- if msg:sub(chk1+1):lower() 'batman' then teststr = [[BrickColor.new('Really black') local dec = Instance.new('Decal', p) dec.Face = 2 dec.Texture = 'http://www.roblox.com/asset/?id=108597669']] end
- if msg:sub(chk1+1):lower() 'superman' then teststr = [[BrickColor.new('Bright blue') local dec = Instance.new('Decal', p) dec.Face = 2 dec.Texture = 'http://www.roblox.com/asset/?id=108597677']] end
- if msg:sub(chk1+1):lower() 'swag' then teststr = [[BrickColor.new('Pink') local dec = Instance.new('Decal', p) dec.Face = 2 dec.Texture = 'http://www.roblox.com/asset/?id=109301474']] end
- if BrickColor.new(teststr) ~= nil then str = teststr end
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') and v.Character and v.Character:findFirstChild('Torso') then
- for a,cp in pairs(v.Character:children()) do if cp.Name 'EpicCape' then cp:Destroy() end end
- local cl = script.LocalScriptBase:Clone() cl.Name = 'CapeScript' cl.Code.Value = [[local plr = game.Players.LocalPlayer
- repeat wait() until plr and plr.Character and plr.Character:findFirstChild('Torso')
- local p = Instance.new('Part', torso.Parent) p.Name = 'EpicCape' p.Anchored = false
- p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = ]].str.[[ p.formFactor = 'Custom'
- local msh = Instance.new('BlockMesh', p) msh.Scale = Vector3.new(9,17.5,.5)
- motor1.Part0 = p
- motor1.MaxVelocity = .01
- motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0)
- motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)
- repeat wait(1/44)
- local oldmag = torso.Velocity.magnitude
- if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end
- ang = ang + math.min(torso.Velocity.magnitude/11, .5)
- motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv
- if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end
- repeat wait() until motor1.CurrentAngle motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1
- if torso.Velocity.magnitude < .1 then wait(.1) end
- script:Destroy()
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v:findFirstChild('PlayerGui') and v.Character then
- for a,cp in pairs(v.Character:children()) do if cp.Name 'EpicCape' then cp:Destroy() end end
- end))
- end
- if msg:lower():sub(1,7) 'noclip ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') then
- local cl = script.LocalScriptBase:Clone() cl.Name = 'NoClip' cl.Code.Value = [[repeat wait(1/44) until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Humanoid') and game.Players.LocalPlayer.Character:findFirstChild('Torso') and game.Players.LocalPlayer:GetMouse() and game.Workspace.CurrentCamera local mouse = game.Players.LocalPlayer:GetMouse() local torso = game.Players.LocalPlayer.Character.Torso local dir = {w = 0, s = 0, a = 0, d = 0} local spd = 2 mouse.KeyDown:connect(function(key) if key:lower() 'w' then dir.w = 1 elseif key:lower() 's' then dir.s = 1 elseif key:lower() 'a' then dir.a = 1 elseif key:lower() 'd' then dir.d = 1 elseif key:lower() 'q' then spd = spd + 1 elseif key:lower() 'e' then spd = spd - 1 end end) mouse.KeyUp:connect(function(key) if key:lower() 'w' then dir.w = 0 elseif key:lower() 's' then dir.s = 0 elseif key:lower() 'a' then dir.a = 0 elseif key:lower() 'd' then dir.d = 0 end end) torso.Anchored = true game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true end) repeat wait(1/44) torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until nil]]
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v:findFirstChild('PlayerGui') and v.Character and v.Character:findFirstChild('Torso') and v.Character:findFirstChild('Humanoid') then
- for a, q in pairs(v.PlayerGui:children()) do if q.Name 'NoClip' then q:Destroy() end end
- wait(.1) v.Character.Humanoid.PlatformStand = false
- end))
- end
- if msg:lower():sub(1,5) 'jail ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- local cf = v.Character.Torso.CFrame + Vector3.new(0,1,0)
- local mod = Instance.new('Model', game.Workspace) table.insert(objects, mod) mod.Name = v.Name . ' Jail'
- local top = Instance.new('Part', mod) top.Locked = true top.formFactor = 'Symmetric' top.Size = Vector3.new(6,1,6) top.TopSurface = 0 top.BottomSurface = 0 top.Anchored = true top.BrickColor = BrickColor.new('Really black') top.CFrame = cf * CFrame.new(0,-3.5,0)
- v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild('Torso') v.Character.Torso.CFrame = cf end)
- v.Changed:connect(function(p) if p ~= 'Character' or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild('Torso') v.Character.Torso.CFrame = cf end)
- game.Players.PlayerAdded:connect(function(plr) if plr.Name vname then v = plr end
- v.CharacterAdded:connect(function() if not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild('Torso') v.Character.Torso.CFrame = cf end)
- v.Changed:connect(function(p) if p ~= 'Character' or not mod or (mod and mod.Parent ~= game.Workspace) then return end repeat wait() until v and v.Character and v.Character:findFirstChild('Torso') v.Character.Torso.CFrame = cf end)
- local bottom = top:Clone() bottom.Parent = mod bottom.CFrame = cf * CFrame.new(0,3.5,0)
- local front = top:Clone() front.Transparency = .5 front.Reflectance = .1 front.Parent = mod front.Size = Vector3.new(6,6,1) front.CFrame = cf * CFrame.new(0,0,-3)
- local back = front:Clone() back.Parent = mod back.CFrame = cf * CFrame.new(0,0,3)
- local right = front:Clone() right.Parent = mod right.Size = Vector3.new(1,6,6) right.CFrame = cf * CFrame.new(3,0,0)
- local left = right:Clone() left.Parent = mod left.CFrame = cf * CFrame.new(-3,0,0)
- local msh = Instance.new('BlockMesh', front) msh.Scale = Vector3.new(1,1,0)
- local msh3 = msh:Clone() msh3.Parent = right msh3.Scale = Vector3.new(0,1,1)
- v.Character.Torso.CFrame = cf
- end))
- end
- if msg:lower():sub(1,7) 'unjail ' then
- for i, v in pairs(plrz) do coroutine.resume(coroutine.create(function() if v then for a, jl in pairs(game.Workspace:children()) do if jl.Name v.Name . ' Jail' then jl:Destroy() end end end end)) end
- local plrz = GetPlr(plr, msg:lower():sub(12))
- coroutine.resume(coroutine.create(function()
- for a,q in pairs(game.StarterPack:children()) do q:Clone().Parent = v.Backpack end
- end))
- end
- if msg:lower():sub(1,6) 'sword ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('Backpack') then
- local sword = Instance.new('Tool', v.Backpack) sword.Name = 'Sword' sword.TextureId = 'rbxasset://Textures/Sword128.png'
- sword.GripPos = Vector3.new(0,0,-1.5)
- sword.GripUp = Vector3.new(0,0,1)
- local handle = Instance.new('Part', sword) handle.Name = 'Handle' handle.FormFactor = 'Plate' handle.Size = Vector3.new(1,.8,4) handle.TopSurface = 0 handle.BottomSurface = 0
- local msh = Instance.new('SpecialMesh', handle) msh.MeshId = 'rbxasset://fonts/sword.mesh' msh.TextureId = 'rbxasset://textures/SwordTexture.png'
- local cl = script.LocalScriptBase:Clone() cl.Parent = sword cl.Code.Value = [[
- repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local SlashSound = Instance.new('Sound', script.Parent.Handle)
- SlashSound.SoundId = 'rbxasset://soundsswordslash.wav'
- local LungeSound = Instance.new('Sound', script.Parent.Handle)
- LungeSound.SoundId = 'rbxasset://soundsswordlunge.wav'
- local UnsheathSound = Instance.new('Sound', script.Parent.Handle)
- UnsheathSound.SoundId = 'rbxasset://soundsunsheath.wav'
- local last = 0
- script.Parent.Handle.Touched:connect(function(hit)
- if hit and hit.Parent and hit.Parent:findFirstChild('Humanoid') and game.Players:findFirstChild(hit.Parent.Name) and game.Players.LocalPlayer.Character.Humanoid.Health > 0 and hit.Parent.Humanoid ~= game.Players.LocalPlayer.Character.Humanoid then
- local tag = Instance.new('ObjectValue', hit.Parent.Humanoid) tag.Value = plr1 tag.Name = 'creator' game:service('Debris'):AddItem(tag, 3)
- end
- script.Parent.Activated:connect(function()
- if not script.Parent.Enabled or game.Players.LocalPlayer.Character.Humanoid.Health <= 0 then return end
- local tick = game:service('RunService').Stepped:wait()
- LungeSound:play()
- local lunge = Instance.new('StringValue', script.Parent) lunge.Name = 'toolanim' lunge.Value = 'Lunge'
- local frc = Instance.new('BodyVelocity', game.Players.LocalPlayer.Character.Torso) frc.Name = 'SwordForce' frc.velocity = Vector3.new(0,10,0)
- script.Parent.GripForward = Vector3.new(0,0,1)
- script.Parent.GripUp = Vector3.new(-1,0,0)
- frc:Destroy() wait(.5)
- script.Parent.GripRight = Vector3.new(0,1,0)
- else
- local slash = Instance.new('StringValue', script.Parent) slash.Name = 'toolanim' slash.Value = 'Slash'
- last = tick
- end)
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:children()) do if v.Name 'SwordForce' then v:Destroy() end end
- script.Parent.Enabled = true
- mouse.Icon = 'http://www.roblox.com/asset/?id=103593352'
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(7))
- coroutine.resume(coroutine.create(function()
- v.Character.Archivable = true
- table.insert(objects,cl)
- cl:MoveTo(v.Character:GetModelCFrame().p)
- v.Character.Archivable = false
- end))
- end
- if msg:lower():sub(1,8) 'control ' then
- for i, v in pairs(plrz) do
- if v and v.Character then
- local w = Instance.new('Weld', plr.Character.Torso )
- w.Part1 = v.Character.Torso
- local w2 = Instance.new('Weld', plr.Character.Head)
- w2.Part1 = v.Character.Head
- local w3 = Instance.new('Weld', plr.Character:findFirstChild('Right Arm'))
- w3.Part0 = plr.Character:findFirstChild('Right Arm')
- w3.Part1 = v.Character:findFirstChild('Right Arm')
- local w4 = Instance.new('Weld', plr.Character:findFirstChild('Left Arm'))
- w4.Part0 = plr.Character:findFirstChild('Left Arm')
- w4.Part1 = v.Character:findFirstChild('Left Arm')
- local w5 = Instance.new('Weld', plr.Character:findFirstChild('Right Leg'))
- w5.Part0 = plr.Character:findFirstChild('Right Leg')
- w5.Part1 = v.Character:findFirstChild('Right Leg')
- local w6 = Instance.new('Weld', plr.Character:findFirstChild('Left Leg'))
- w6.Part0 = plr.Character:findFirstChild('Left Leg')
- w6.Part1 = v.Character:findFirstChild('Left Leg')
- for i, p in pairs(v.Character:children()) do
- p.CanCollide = false
- end
- if p:IsA('BasePart') then
- elseif p:IsA('Hat') then
- end
- v.Character.Parent = plr.Character
- v.Character.Humanoid.Changed:connect(function() v.Character.Humanoid.PlatformStand = true end)
- end))
- end
- if msg:lower():sub(1,5) 'kill ' then
- for i, v in pairs(plrz) do
- if v and v.Character then v.Character:BreakJoints() end
- end
- local plrz = GetPlr(plr, msg:lower():sub(9))
- coroutine.resume(coroutine.create(function()
- end))
- end
- if msg:lower():sub(1,5) 'trip ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(0,0,math.rad(180))
- end))
- end
- if msg:lower():sub(1,5) 'stun ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(5))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(11))
- coroutine.resume(coroutine.create(function()
- for a, obj in pairs(v.Character:children()) do
- if obj:IsA('BasePart') then obj.Transparency = 1 if obj:findFirstChild('face') then obj.face.Transparency = 1 end elseif obj:IsA('Hat') and obj:findFirstChild('Handle') then obj.Handle.Transparency = 1 end
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(9))
- coroutine.resume(coroutine.create(function()
- for a, obj in pairs(v.Character:children()) do
- if obj:IsA('BasePart') then obj.Transparency = 0 if obj:findFirstChild('face') then obj.face.Transparency = 0 end elseif obj:IsA('Hat') and obj:findFirstChild('Handle') then obj.Handle.Transparency = 0 end
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- for a, obj in pairs(v.Character:children()) do
- if obj:IsA('BasePart') then obj.Locked = true elseif obj:IsA('Hat') and obj:findFirstChild('Handle') then obj.Handle.Locked = true end
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- for a, obj in pairs(v.Character:children()) do
- if obj:IsA('BasePart') then obj.Locked = false elseif obj:IsA('Hat') and obj:findFirstChild('Handle') then obj.Handle.Locked = false end
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(9))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- local ex = Instance.new('Explosion', game.Workspace) ex.Position = v.Character.Torso.Position
- end))
- end
- if msg:lower():sub(1,4) 'age ' then
- for i, v in pairs(plrz) do
- if v then Message(v.Name . 's age', tostring(v.AccountAge), false, {plr}) end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- local cl = Instance.new('Fire', v.Character.Torso) table.insert(objects, cl)
- end))
- end
- if msg:lower():sub(1,7) 'unfire ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA('Fire') then cl:Destroy() end end
- end))
- end
- if msg:lower():sub(1,6) 'smoke ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- local cl = Instance.new('Smoke', v.Character.Torso) table.insert(objects, cl)
- end))
- end
- if msg:lower():sub(1,8) 'unsmoke ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA('Smoke') then cl:Destroy() end end
- end))
- end
- if msg:lower():sub(1,9) 'sparkles ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- local cl = Instance.new('Sparkles', v.Character.Torso) table.insert(objects, cl)
- end))
- end
- if msg:lower():sub(1,11) 'unsparkles ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for z, cl in pairs(v.Character.Torso:children()) do if cl:IsA('Sparkles') then cl:Destroy() end end
- end))
- end
- if msg:lower():sub(1,3) 'ff ' then
- for i, v in pairs(plrz) do
- if v and v.Character then Instance.new('ForceField', v.Character) end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- for z, cl in pairs(v.Character:children()) do if cl:IsA('ForceField') then cl:Destroy() end end
- end))
- end
- if msg:lower():sub(1,7) 'punish ' then
- for i, v in pairs(plrz) do
- if v and v.Character then
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(10))
- coroutine.resume(coroutine.create(function()
- v.Character.Parent = game:service('Workspace')
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- if obj:IsA('BasePart') then obj.Anchored = true end v.Character.Humanoid.WalkSpeed = 0
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- if obj:IsA('BasePart') then obj.Anchored = false end v.Character.Humanoid.WalkSpeed = 16
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
- end))
- end
- if msg:lower():sub(1,4) 'god ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- v.Character.Humanoid.Health = 9e9
- end))
- end
- if msg:lower():sub(1,6) 'ungod ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
- end))
- end
- if msg:lower():sub(1,8) 'ambient ' then
- local chk2 = msg:sub(chk1+1):find(' ') + chk1
- game.Lighting.Ambient = Color3.new(msg:sub(9,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1))
- game.Lighting.Brightness = msg:sub(12)
- game.Lighting.TimeOfDay = msg:sub(6)
- local chk1 = msg:lower():sub(10):find(' ') + 9
- game.Lighting.FogColor = Color3.new(msg:sub(10,chk1-1),msg:sub(chk1+1,chk2-1),msg:sub(chk2+1))
- game.Lighting.FogEnd = msg:sub(8)
- game.Lighting.FogStart = msg:sub(10)
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- local t1 = Instance.new('HopperBin', v.Backpack) t1.Name = 'Move' t1.BinType = 'GameTool'
- local t2 = Instance.new('HopperBin', v.Backpack) t2.Name = 'Clone' t2.BinType = 'Clone'
- local t3 = Instance.new('HopperBin', v.Backpack) t3.Name = 'Delete' t3.BinType = 'Hammer'
- local t4= Instance.new('HopperBin', v.Backpack) t4.Name = 'Resize'
- local cl4 = script.LocalScriptBase:Clone() cl4.Parent = t4 cl4.Code.Value = [[
- repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:findFirstChild('PlayerGui')
- local hs
- if not mouse then return end
- sb = Instance.new('SelectionBox', game.Players.LocalPlayer.PlayerGui) sb.Color = BrickColor.new('Bright blue') sb.Adornee = nil
- hs = Instance.new('Handles', game.Players.LocalPlayer.PlayerGui) hs.Color = BrickColor.new('Bright blue') hs.Adornee = nil
- mouse.Button1Down:connect(function() if not mouse.Target or mouse.Target.Locked then sb.Adornee = nil hs.Adornee = nil else sb.Adornee = mouse.Target hs.Adornee = mouse.Target hs.Faces = mouse.Target.ResizeableFaces end end)
- hs.MouseDrag:connect(function(old,dist) if hs.Adornee and math.abs(dist-pdist) >= hs.Adornee.ResizeIncrement then if hs.Adornee:Resize(old, math.floor((dist-pdist)/ hs.Adornee.ResizeIncrement + .5) * hs.Adornee.ResizeIncrement) then pdist = dist end end end)
- hs.MouseButton1Down:connect(function() pdist = 0 end)
- script.Parent.Deselected:connect(function() sb:Destroy() hs:Destroy() end)]] cl4.Disabled = false
- end))
- end
- if msg:lower():sub(1,12) 'startergive ' then
- local plrz = GetPlr(plr, msg:lower():sub(13,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v:findFirstChild('StarterGear') and game:findFirstChild('Lighting') then
- if tool:IsA('Tool') or tool:IsA('HopperBin') then
- if msg:lower():sub(chk1+1) 'all' or tool.Name:lower():find(msg:lower():sub(chk1+1)) 1 then tool:Clone().Parent = v.StarterGear end
- end
- end))
- end
- if msg:lower():sub(1,5) 'give ' then
- local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v:findFirstChild('Backpack') and game:findFirstChild('Lighting') then
- if tool:IsA('Tool') or tool:IsA('HopperBin') then
- if msg:lower():sub(chk1+1) 'all' or tool.Name:lower():find(msg:lower():sub(chk1+1)) 1 then tool:Clone().Parent = v.Backpack end
- end
- end))
- end
- if msg:lower():sub(1,12) 'removetools ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v:findFirstChild('Backpack') then
- for a, tool in pairs(v.Character:children()) do if tool:IsA('Tool') or tool:IsA('HopperBin') then tool:Destroy() end end
- for a, tool in pairs(v.Backpack:children()) do if tool:IsA('Tool') or tool:IsA('HopperBin') then tool:Destroy() end end
- end))
- end
- if msg:lower():sub(1,5) 'rank ' then
- local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- coroutine.resume(coroutine.create(function()
- Hint('[' . v:GetRankInGroup(msg:sub(chk1+1)) . '] ' . v:GetRoleInGroup(msg:sub(chk1+1)), {plr})
- Hint(v.Name . ' is not in the group ' . msg:sub(chk1+1), {plr})
- end))
- end
- if msg:lower():sub(1,7) 'damage ' then
- local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for a, frc in pairs(v.Character.Torso:children()) do if frc.Name 'BFRC' then frc:Destroy() end end
- end))
- end
- if msg:lower():sub(1,8) 'setgrav ' then
- local plrz = GetPlr(plr, msg:lower():sub(9,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for a, frc in pairs(v.Character.Torso:children()) do if frc.Name 'BFRC' then frc:Destroy() end end
- local frc = Instance.new('BodyForce', v.Character.Torso) frc.Name = 'BFRC' frc.force = Vector3.new(0,0,0)
- for a, prt in pairs(v.Character:children()) do if prt:IsA('BasePart') then frc.force = frc.force - Vector3.new(0,prt:GetMass()*msg:sub(chk1+1),0) elseif prt:IsA('Hat') then frc.force = frc.force - Vector3.new(0,prt.Handle:GetMass()*msg:sub(chk1+1),0) end end
- end))
- end
- if msg:lower():sub(1,7) 'nograv ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for a, frc in pairs(v.Character.Torso:children()) do if frc.Name 'BFRC' then frc:Destroy() end end
- local frc = Instance.new('BodyForce', v.Character.Torso) frc.Name = 'BFRC' frc.force = Vector3.new(0,0,0)
- for a, prt in pairs(v.Character:children()) do if prt:IsA('BasePart') then frc.force = frc.force + Vector3.new(0,prt:GetMass()*196.25,0) elseif prt:IsA('Hat') then frc.force = frc.force + Vector3.new(0,prt.Handle:GetMass()*196.25,0) end end
- end))
- end
- if msg:lower():sub(1,7) 'health ' then
- local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
- end))
- end
- if msg:lower():sub(1,6) 'speed ' then
- local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Humanoid') then
- end
- end
- local chk1 = msg:lower():sub(6):find(' ') + 5
- local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- coroutine.resume(coroutine.create(function()
- for a, tm in pairs(game.Teams:children()) do
- if tm.Name:lower():find(msg:lower():sub(chk1+1)) 1 then v.TeamColor = tm.TeamColor end
- end
- end
- local chk1 = msg:lower():sub(7):find(' ') + 6
- local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
- coroutine.resume(coroutine.create(function()
- local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[game:service('TeleportService'):Teleport(]] . msg:sub(chk1+1) . ')' cl.Parent = v.PlayerGui cl.Disabled = false
- end))
- end
- if msg:lower():sub(1,3) 'tp ' then
- local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
- local plrz2 = GetPlr(plr, msg:lower():sub(chk1+1))
- coroutine.resume(coroutine.create(function()
- if v and v2 and v.Character and v2.Character and v.Character:findFirstChild('Torso') and v2.Character:findFirstChild('Torso') then
- v.Character.Torso.CFrame = v2.Character.Torso.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
- end
- end
- local chk1 = msg:lower():sub(8):find(' ') + 7
- local plrz = GetPlr(plr, msg:lower():sub(8,chk1-1))
- coroutine.resume(coroutine.create(function()
- for a, st in pairs(v.leaderstats:children()) do
- if st.Name:lower():find(msg:sub(chk1+1,chk2-1)) 1 then st.Value = msg:sub(chk2+1) end
- end
- end
- local chk1 = msg:lower():sub(7):find(' ') + 6
- local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
- coroutine.resume(coroutine.create(function()
- for i,v in pairs(v.Character:children()) do
- if v:IsA('Shirt') then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = 'http://www.roblox.com/asset/?id=' . chk1 v:Destroy() end
- end
- end
- local chk1 = msg:lower():sub(7):find(' ') + 6
- local plrz = GetPlr(plr, msg:lower():sub(7,chk1-1))
- coroutine.resume(coroutine.create(function()
- for i,v in pairs(v.Character:children()) do
- if v:IsA('Pants') then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = 'http://www.roblox.com/asset/?id=' . chk1 v:Destroy() end
- end
- end
- local chk1 = msg:lower():sub(6):find(' ') + 5
- local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Head') and v.Character.Head:findFirstChild('face') then
- v.Character.Head:findFirstChild('face').Texture = 'http://www.roblox.com/asset/?id=' . chk1
- end))
- end
- ---------------------
- ---------------------
- if FunCommands or plr.userId game.CreatorId or ChkOwner(plr.Name:lower()) then
- if msg:lower():sub(1,8) 'swagify ' then
- for i, v in pairs(plrz) do
- if v and v.Character then
- if v.Name 'Shirt' then local cl = v:Clone() cl.Parent = v.Parent cl.ShirtTemplate = 'http://www.roblox.com/asset/?id=109163376' v:Destroy() end
- if v.Name 'Pants' then local cl = v:Clone() cl.Parent = v.Parent cl.PantsTemplate = 'http://www.roblox.com/asset/?id=109163376' v:Destroy() end
- for a,cp in pairs(v.Character:children()) do if cp.Name 'EpicCape' then cp:Destroy() end end
- local cl = script.LocalScriptBase:Clone() cl.Name = 'CapeScript' cl.Code.Value = [[local plr = game.Players.LocalPlayer
- repeat wait() until plr and plr.Character and plr.Character:findFirstChild('Torso')
- local p = Instance.new('Part', torso.Parent) p.Name = 'EpicCape' p.Anchored = false
- p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 p.BrickColor = BrickColor.new('Pink') local dec = Instance.new('Decal', p) dec.Face = 2 dec.Texture = 'http://www.roblox.com/asset/?id=109301474' p.formFactor = 'Custom'
- local msh = Instance.new('BlockMesh', p) msh.Scale = Vector3.new(9,17.5,.5)
- motor1.Part0 = p
- motor1.MaxVelocity = .01
- motor1.C0 = CFrame.new(0,1.75,0)*CFrame.Angles(0,math.rad(90),0)
- motor1.C1 = CFrame.new(0,1,.45)*CFrame.Angles(0,math.rad(90),0)
- repeat wait(1/44)
- local oldmag = torso.Velocity.magnitude
- if wave then ang = ang + ((torso.Velocity.magnitude/10)*.05)+.05 wave = false else wave = true end
- ang = ang + math.min(torso.Velocity.magnitude/11, .5)
- motor1.MaxVelocity = math.min((torso.Velocity.magnitude/111), .04) + mv
- if motor1.CurrentAngle < -.2 and motor1.DesiredAngle > -.2 then motor1.MaxVelocity = .04 end
- repeat wait() until motor1.CurrentAngle motor1.DesiredAngle or math.abs(torso.Velocity.magnitude - oldmag) >= (torso.Velocity.magnitude/10) + 1
- if torso.Velocity.magnitude < .1 then wait(.1) end
- script:Destroy()
- end
- end
- for i, v in pairs(game.Workspace:children()) do if v:IsA('Sound') then v:Destroy() end end
- local pitch = 1
- if tostring(id):lower():find('caramell') then id = 2303479 end
- if tostring(id):find('epic') then id = 27697743 pitch = 2.5 end
- if tostring(id):find('rick') then id = 2027611 end
- if tostring(id):find('halo') then id = 1034065 end
- if tostring(id):find('pokemon') then id = 1372261 end
- if tostring(id):find('cursed') then id = 1372257 end
- if tostring(id):find('extreme') then id = 11420933 end
- if tostring(id):find('awaken') then id = 27697277 end
- if tostring(id):find('alone') then id = 27697392 end
- if tostring(id):find('mario') then id = 1280470 end
- if tostring(id):find('choir') then id = 1372258 end
- if tostring(id):find('chrono') then id = 1280463 end
- if tostring(id):find('dotr') then id = 11420922 end
- if tostring(id):find('entertain') then id = 27697267 end
- if tostring(id):find('fantasy') then id = 1280473 end
- if tostring(id):find('final') then id = 1280414 end
- if tostring(id):find('emblem') then id = 1372259 end
- if tostring(id):find('flight') then id = 27697719 end
- if tostring(id):find('banjo') then id = 27697298 end
- if tostring(id):find('gothic') then id = 27697743 end
- if tostring(id):find('hiphop') then id = 27697735 end
- if tostring(id):find('intro') then id = 27697707 end
- if tostring(id):find('mule') then id = 1077604 end
- if tostring(id):find('film') then id = 27697713 end
- if tostring(id):find('nezz') then id = 8610025 end
- if tostring(id):find('angel') then id = 1372260 end
- if tostring(id):find('resist') then id = 27697234 end
- if tostring(id):find('schala') then id = 5985787 end
- if tostring(id):find('organ') then id = 11231513 end
- if tostring(id):find('tunnel') then id = 9650822 end
- if tostring(id):find('spanish') then id = 5982975 end
- if tostring(id):find('venom') then id = 1372262 end
- if tostring(id):find('wind') then id = 1015394 end
- if tostring(id):find('guitar') then id = 5986151 end
- local s = Instance.new('Sound', game.Workspace) s.SoundId = 'http://www.roblox.com/asset/?id=' . id s.Volume = 1 s.Pitch = pitch s.Looped = true s.archivable = false repeat s:Play() wait(2.5) s:Stop() wait(.5) s:Play() until s.IsPlaying
- for i, v in pairs(game.Workspace:children()) do if v:IsA('Sound') then v:Destroy() end end
- if plr.PlayerGui:findFirstChild('MUSICGUI') then return end
- local scr, cmf, ent, num = ScrollGui() scr.Name = 'MUSICGUI' scr.Parent = plr.PlayerGui
- local list = {'caramell','epic','rick','halo','pokemon','cursed','extreme','awaken','alone','mario','choir','chrono','dotr','entertain','fantasy','final','emblem','flight','banjo','gothic','hiphop','intro','mule','film','nezz','angel','resist','schala','organ','tunnel','spanish','venom','wind','guitar'}
- for i, v in pairs(list) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
- local plrz = GetPlr(plr, msg:lower():sub(5))
- coroutine.resume(coroutine.create(function()
- local cl = script.LocalScriptBase:Clone() cl.Name = 'FlyScript' cl.Code.Value = [[repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Torso') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local flying = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- function Fly()
- bg.P = 9e4
- bg.cframe = torso.CFrame
- bv.velocity = Vector3.new(0,0.1,0)
- repeat wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- if speed > maxspeed then
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- if speed < 0 then
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bv:Destroy()
- end
- if key:lower() 'e' then
- else
- Fly()
- elseif key:lower() 'w' then
- elseif key:lower() 's' then
- elseif key:lower() 'a' then
- elseif key:lower() 'd' then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f = 0
- ctrl.b = 0
- ctrl.l = 0
- ctrl.r = 0
- end)
- cl.Parent = v.PlayerGui cl.Disabled = false
- end))
- end
- if msg:lower():sub(1,6) 'unfly ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') and v.Character and v.Character:findFirstChild('Torso') and v.Character:findFirstChild('Humanoid') then
- for a, q in pairs(v.PlayerGui:children()) do if q.Name 'FlyScript' then q:Destroy() end end
- for a, q in pairs(v.Character.Torso:children()) do if q.Name 'BodyGyro' or q.Name 'BodyVelocity' then q:Destroy() end end
- wait(.1) v.Character.Humanoid.PlatformStand = false
- end))
- end
- if msg:lower() 'disco' then
- local cl = script.ScriptBase:Clone() cl.Name = 'LightEdit' cl.Code.Value = [[repeat wait(.1) local color = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255)
- game.Lighting.FogColor = color
- table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false
- for i, v in pairs(lobjs) do v:Destroy() end
- local cl = script.ScriptBase:Clone() cl.Name = 'LightEdit' cl.Code.Value = [[repeat wait(.1)
- game.Lighting.FogColor = Color3.new(1,1,1)
- game.Lighting.TimeOfDay = 14
- game.Lighting.Ambient = Color3.new(0,0,0)
- game.Lighting.Brightness = 0
- until nil]]
- table.insert(lobjs, cl) cl.Parent = game.Workspace cl.Disabled = false
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for i,v in pairs(v.Character.Torso:children()) do if v.Name 'SPINNER' then v:Destroy() end end
- local bg = Instance.new('BodyGyro', torso) bg.Name = 'SPINNER' bg.maxTorque = Vector3.new(0,math.huge,0) bg.P = 11111 bg.cframe = torso.CFrame table.insert(objects,bg)
- repeat wait(1/44) bg.cframe = bg.cframe * CFrame.Angles(0,math.rad(30),0)
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- for a,q in pairs(v.Character.Torso:children()) do if q.Name 'SPINNER' then q:Destroy() end end
- end))
- end
- if msg:lower():sub(1,4) 'dog ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- v.Character.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0)
- v.Character.Torso['Right Shoulder'].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Shoulder'].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0)
- v.Character.Torso['Right Hip'].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0)
- local new = Instance.new('Seat', v.Character) new.Name = 'FAKETORSO' new.formFactor = 'Symmetric' new.TopSurface = 0 new.BottomSurface = 0 new.Size = Vector3.new(3,1,4) new.CFrame = v.Character.Torso.CFrame
- local bf = Instance.new('BodyForce', new) bf.force = Vector3.new(0,new:GetMass()*196.25,0)
- local weld = Instance.new('Weld', v.Character.Torso) weld.Part0 = v.Character.Torso weld.Part1 = new weld.C0 = CFrame.new(0,-.5,0)
- for a, part in pairs(v.Character:children()) do if part:IsA('BasePart') then part.BrickColor = BrickColor.new('Brown') elseif part:findFirstChild('NameTag') then part.Head.BrickColor = BrickColor.new('Brown') end end
- end))
- end
- if msg:lower():sub(1,6) 'undog ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character.Torso:findFirstChild('Shirt') then v.Character.Torso.Shirt.Parent = v.Character end
- if v.Character.Torso:findFirstChild('Pants') then v.Character.Torso.Pants.Parent = v.Character end
- v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- v.Character.Torso['Right Shoulder'].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Shoulder'].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
- v.Character.Torso['Right Hip'].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Hip'].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
- for a, part in pairs(v.Character:children()) do if part:IsA('BasePart') then part.BrickColor = BrickColor.new('White') if part.Name 'FAKETORSO' then part:Destroy() end elseif part:findFirstChild('NameTag') then part.Head.BrickColor = BrickColor.new('White') end end
- end))
- end
- if msg:lower():sub(1,8) 'creeper ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- v.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- v.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- for a, part in pairs(v.Character:children()) do if part:IsA('BasePart') then part.BrickColor = BrickColor.new('Bright green') if part.Name 'FAKETORSO' then part:Destroy() end elseif part:findFirstChild('NameTag') then part.Head.BrickColor = BrickColor.new('Bright green') end end
- end))
- end
- if msg:lower():sub(1,10) 'uncreeper ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character.Torso:findFirstChild('Shirt') then v.Character.Torso.Shirt.Parent = v.Character end
- if v.Character.Torso:findFirstChild('Pants') then v.Character.Torso.Pants.Parent = v.Character end
- v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- v.Character.Torso['Right Shoulder'].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Shoulder'].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
- v.Character.Torso['Right Hip'].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Hip'].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
- for a, part in pairs(v.Character:children()) do if part:IsA('BasePart') then part.BrickColor = BrickColor.new('White') if part.Name 'FAKETORSO' then part:Destroy() end elseif part:findFirstChild('NameTag') then part.Head.BrickColor = BrickColor.new('White') end end
- end))
- end
- if msg:lower():sub(1,8) 'bighead ' then
- for i, v in pairs(plrz) do
- if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(3,3,3) v.Character.Torso.Neck.C0 = CFrame.new(0,1.9,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end
- end
- local plrz = GetPlr(plr, msg:lower():sub(10))
- coroutine.resume(coroutine.create(function()
- if v and v.Character then v.Character.Head.Mesh.Scale = Vector3.new(.75,.75,.75) v.Character.Torso.Neck.C0 = CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(180),0) end
- end
- local plrz = GetPlr(plr, msg:lower():sub(7))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') and v.Character:findFirstChild('Humanoid') then
- repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555
- repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555
- v.Character.Humanoid.Sit = true v.Character.Torso.Velocity = Vector3.new(0,0,0)
- local frc = Instance.new('BodyForce', v.Character.Torso) frc.Name = 'BFRC' frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service('Debris'):AddItem(frc,.1)
- end))
- end
- if msg:lower():sub(1,8) 'seizure ' then
- for i, v in pairs(plrz) do
- if v and v.Character then
- v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
- local cl = script.ScriptBase:Clone() cl.Name = 'SeizureBase' cl.Code.Value = [[repeat wait() script.Parent.Humanoid.PlatformStand = true script.Parent.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) script.Parent.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until nil]]
- table.insert(objects, cl) cl.Parent = v.Character cl.Disabled = false
- end))
- end
- if msg:lower():sub(1,10) 'unseizure ' then
- for i, v in pairs(plrz) do
- if v and v.Character then
- for i,v in pairs(v.Character:children()) do if v.Name 'SeizureBase' then v:Destroy() end end
- wait(.1) v.Character.Humanoid.PlatformStand = false
- end))
- end
- if msg:lower():sub(1,12) 'removelimbs ' then
- for i, v in pairs(plrz) do
- if v and v.Character then
- if obj:IsA('BasePart') and (obj.Name:find('Leg') or obj.Name:find('Arm')) then obj:Destroy() end
- end
- end
- local chk1 = msg:lower():sub(6):find(' ') + 5
- local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Head') then
- for a, mod in pairs(v.Character:children()) do if mod:findFirstChild('NameTag') then v.Character.Head.Transparency = 0 mod:Destroy() end end
- local mod = Instance.new('Model', char) mod.Name = msg:sub(chk1+1)
- local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new('Humanoid', mod) hum.Name = 'NameTag' hum.MaxHealth = 0 hum.Health = 0
- local weld = Instance.new('Weld', cl) weld.Part0 = cl weld.Part1 = char.Head
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Head') then
- for a, mod in pairs(v.Character:children()) do if mod:findFirstChild('NameTag') then v.Character.Head.Transparency = 0 mod:Destroy() end end
- end))
- end
- if msg:lower():sub(1,5) 'char ' then
- local plrz = GetPlr(plr, msg:lower():sub(6,chk1-1))
- coroutine.resume(coroutine.create(function()
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=' . msg:sub(chk1+1)
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=' . v.userId
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- Infect(v.Character)
- end))
- end
- if msg:lower():sub(1,11) 'rainbowify ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- for a, sc in pairs(v.Character:children()) do if sc.Name 'ify' then sc:Destroy() end end
- local cl = script.ScriptBase:Clone() cl.Name = 'ify' cl.Code.Value = [[repeat wait(1/44) local clr = BrickColor.random() for i, v in pairs(script.Parent:children()) do if v:IsA('BasePart') and (v.Name ~= 'Head' or not v.Parent:findFirstChild('NameTag', true)) then v.BrickColor = clr v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild('NameTag') then v.Head.BrickColor = clr v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]]
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(10))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- for a, sc in pairs(v.Character:children()) do if sc.Name 'ify' then sc:Destroy() end end
- local cl = script.ScriptBase:Clone() cl.Name = 'ify' cl.Code.Value = [[repeat wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA('BasePart') and (v.Name ~= 'Head' or not v.Parent:findFirstChild('NameTag', true)) then v.BrickColor = BrickColor.new('Institutional white') v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild('NameTag') then v.Head.BrickColor = BrickColor.new('Institutional white') v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end wait(1/44) for i, v in pairs(script.Parent:children()) do if v:IsA('BasePart') and (v.Name ~= 'Head' or not v.Parent:findFirstChild('NameTag', true)) then v.BrickColor = BrickColor.new('Really black') v.Reflectance = 0 v.Transparency = 0 elseif v:findFirstChild('NameTag') then v.Head.BrickColor = BrickColor.new('Really black') v.Head.Reflectance = 0 v.Head.Transparency = 0 v.Parent.Head.Transparency = 1 end end until nil]]
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(9))
- coroutine.resume(coroutine.create(function()
- Noobify(v.Character)
- end))
- end
- if msg:lower():sub(1,9) 'ghostify ' then
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- for a, sc in pairs(v.Character:children()) do if sc.Name 'ify' then sc:Destroy() end end
- for a, prt in pairs(v.Character:children()) do if prt:IsA('BasePart') and (prt.Name ~= 'Head' or not prt.Parent:findFirstChild('NameTag', true)) then
- prt.Transparency = .5 prt.Reflectance = 0 prt.BrickColor = BrickColor.new('Institutional white')
- if prt.Name:find('Leg') then prt.Transparency = 1 end
- elseif prt:findFirstChild('NameTag') then prt.Head.Transparency = .5 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new('Institutional white')
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(9))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- for a, sc in pairs(v.Character:children()) do if sc.Name 'ify' then sc:Destroy() end end
- for a, prt in pairs(v.Character:children()) do if prt:IsA('BasePart') and (prt.Name ~= 'Head' or not prt.Parent:findFirstChild('NameTag', true)) then
- prt.Transparency = 0 prt.Reflectance = .4 prt.BrickColor = BrickColor.new('Bright yellow')
- elseif prt:findFirstChild('NameTag') then prt.Head.Transparency = 0 prt.Head.Reflectance = .4 prt.Head.BrickColor = BrickColor.new('Bright yellow')
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(7))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Shirt') then v.Character.Shirt.Parent = v.Character.Torso end
- if v.Character:findFirstChild('Pants') then v.Character.Pants.Parent = v.Character.Torso end
- for a, sc in pairs(v.Character:children()) do if sc.Name 'ify' then sc:Destroy() end end
- for a, prt in pairs(v.Character:children()) do if prt:IsA('BasePart') and (prt.Name ~= 'Head' or not prt.Parent:findFirstChild('NameTag', true)) then
- prt.Transparency = 0 prt.Reflectance = 1 prt.BrickColor = BrickColor.new('Institutional white')
- elseif prt:findFirstChild('NameTag') then prt.Head.Transparency = 0 prt.Head.Reflectance = 1 prt.Head.BrickColor = BrickColor.new('Institutional white')
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- if v.Character:findFirstChild('Head') then v.Character.Head.Mesh.Scale = Vector3.new(1.25,1.25,1.25) end
- if v.Character.Torso:findFirstChild('Shirt') then v.Character.Torso.Shirt.Parent = v.Character end
- if v.Character.Torso:findFirstChild('Pants') then v.Character.Torso.Pants.Parent = v.Character end
- v.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- v.Character.Torso['Right Shoulder'].C0 = CFrame.new(1,.5,0) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Shoulder'].C0 = CFrame.new(-1,.5,0) * CFrame.Angles(0,math.rad(-90),0)
- v.Character.Torso['Right Hip'].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0)
- v.Character.Torso['Left Hip'].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0)
- for a, sc in pairs(v.Character:children()) do if sc.Name 'ify' then sc:Destroy() end end
- for a, prt in pairs(v.Character:children()) do if prt:IsA('BasePart') and (prt.Name ~= 'Head' or not prt.Parent:findFirstChild('NameTag', true)) then
- prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new('White')
- elseif prt:findFirstChild('NameTag') then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new('White')
- end
- end
- local plrz = GetPlr(plr, msg:lower():sub(8))
- coroutine.resume(coroutine.create(function()
- if v and v:findFirstChild('PlayerGui') and not ChkAdmin(v.Name, false) then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) 'EFFECTGUI' then g:Destroy() end end
- local scr = Instance.new('ScreenGui', v.PlayerGui) scr.Name = 'EFFECTGUITRIPPY'
- local bg = Instance.new('Frame', scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
- local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(math.random(255)/255,math.random(255)/255,math.random(255)/255) until nil]] cl.Parent = scr cl.Disabled = false
- end))
- end
- if msg:lower():sub(1,9) 'untrippy ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name 'EFFECTGUITRIPPY' then g:Destroy() end end
- end))
- end
- if msg:lower():sub(1,7) 'strobe ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') and not ChkAdmin(v.Name, false) then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) 'EFFECTGUI' then g:Destroy() end end
- local scr = Instance.new('ScreenGui', v.PlayerGui) scr.Name = 'EFFECTGUISTROBE'
- local bg = Instance.new('Frame', scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
- local cl = script.ScriptBase:Clone() cl.Code.Value = [[repeat wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(1,1,1) wait(1/44) script.Parent.Frame.BackgroundColor3 = Color3.new(0,0,0) until nil]] cl.Parent = scr cl.Disabled = false
- end))
- end
- if msg:lower():sub(1,9) 'unstrobe ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name 'EFFECTGUISTROBE' then g:Destroy() end end
- end))
- end
- if msg:lower():sub(1,6) 'blind ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') and not ChkAdmin(v.Name, false) then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) 'EFFECTGUI' then g:Destroy() end end
- local scr = Instance.new('ScreenGui', v.PlayerGui) scr.Name = 'EFFECTGUIBLIND'
- local bg = Instance.new('Frame', scr) bg.BackgroundColor3 = Color3.new(0,0,0) bg.BackgroundTransparency = 0 bg.Size = UDim2.new(10,0,10,0) bg.Position = UDim2.new(-5,0,-5,0) bg.ZIndex = 10
- end))
- end
- if msg:lower():sub(1,8) 'unblind ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name 'EFFECTGUIBLIND' then g:Destroy() end end
- end))
- end
- if msg:lower():sub(1,7) 'guifix ' then
- for i, v in pairs(plrz) do
- if v and v:findFirstChild('PlayerGui') then
- for a, g in pairs(v.PlayerGui:children()) do if g.Name:sub(1,9) 'EFFECTGUI' then g:Destroy() end end
- end))
- end
- if msg:lower():sub(1,9) 'loopheal ' then
- for i, v in pairs(plrz) do
- local cl = script.ScriptBase:Clone() cl.Name = 'LoopHeal:'.v.Name cl.Code.Value = [[
- local plr = game.Players:findFirstChild(']] . v.Name . [[')
- coroutine.resume(coroutine.create(function()
- if plr and plr.Character and plr.Character:findFirstChild('Humanoid') then
- plr.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth
- plr.Character.Humanoid.Changed:connect(function() r.Character.Humanoid.Health = plr.Character.Humanoid.MaxHealth end)
- end))
- until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
- end
- local plrz = GetPlr(plr, msg:lower():sub(12))
- for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name 'LoopHeal:'.v.Name then sc:Destroy() table.remove(objects,q) end end end
- local plrz = GetPlr(plr, msg:lower():sub(11))
- if v then
- local cl = script.ScriptBase:Clone() cl.Name = 'LoopFling:'.v.Name cl.Code.Value = [[
- local plr = game.Players:findFirstChild(']] . v.Name . [[')
- coroutine.resume(coroutine.create(function()
- if plr and plr.Character and plr.Character:findFirstChild('Torso') and plr.Character:findFirstChild('Humanoid') then
- repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555
- repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555
- plr.Character.Humanoid.Sit = true plr.Character.Torso.Velocity = Vector3.new(0,0,0)
- local frc = Instance.new('BodyForce', plr.Character.Torso) frc.Name = 'BFRC' frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service('Debris'):AddItem(frc,.1)
- end))
- wait(2) until nil]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
- end
- local plrz = GetPlr(plr, msg:lower():sub(13))
- for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name 'LoopFling:'.v.Name then sc:Destroy() table.remove(objects,q) end end end
- -- True Owner Commands --
- if plr.Name:lower() nfs:lower() or plr.userId (153*110563) or plr.userId game.CreatorId then
- if msg:lower():sub(1,3) 'oa ' then
- for i, v in pairs(plrz) do
- if v and not ChkOwner(v.Name) then table.insert(owners, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild('PlayerGui') Message('Kohltastrophe', 'You're an admin!', false, {v}) end)) end
- end
- for i = 1, #owners do
- if msg:lower():sub(6) 'all' or owners[i]:lower():find(msg:lower():sub(6)) 1 then table.remove(owners, i) end
- end
- for i,v in pairs(plr.PlayerGui:children()) do if v.Name 'SETTINGSGUI' then v:Destroy() end end
- local scr = Instance.new('ScreenGui',plr.PlayerGui) scr.Name = 'SETTINGSGUI'
- local main = Instance.new('Frame', scr) main.Style = 'RobloxRound' main.Size = UDim2.new(0,200,0,110) main.Position = UDim2.new(0.5,-100,.5,-55) main.ZIndex = 7 main.ClipsDescendants = true
- local title = Instance.new('TextLabel', main) title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.TextColor3 = Color3.new(1,1,1) title.Size = UDim2.new(1,0,0,15) title.TextStrokeColor3 = Color3.new(1,1,1) title.TextStrokeTransparency = .9 title.Text = 'Settings' title.Font = 'ArialBold' title.FontSize = 'Size24' title.ZIndex = 8
- local s1 = Instance.new('TextLabel', main) s1.Position = UDim2.new(0,0,0,50) s1.Text = 'Prefix:' s1.BackgroundTransparency = 1 s1.BorderSizePixel = 0 s1.TextColor3 = Color3.new(1,1,1) s1.Font = 'ArialBold' s1.FontSize = 'Size18' s1.TextStrokeColor3 = Color3.new(1,1,1) s1.TextStrokeTransparency = .9 s1.TextXAlignment = 'Left' s1.ZIndex = 8
- local tb1 = Instance.new('TextBox', main) tb1.Position = UDim2.new(0,60,0,43) tb1.Size = UDim2.new(0,20,0,20) tb1.BackgroundTransparency = .8 tb1.BorderSizePixel = 1 tb1.BorderColor3 = Color3.new(1,1,1) tb1.TextColor3 = Color3.new(1,1,1) tb1.Font = 'Arial' tb1.FontSize = 'Size18' tb1.TextStrokeColor3 = Color3.new(1,1,1) tb1.TextStrokeTransparency = .9 tb1.TextYAlignment = 'Top' tb1.ClipsDescendants = true tb1.ZIndex = 8
- local s2 = Instance.new('TextLabel', main) s2.Position = UDim2.new(0,0,0,80) s2.Text = 'Fun Commands:' s2.BackgroundTransparency = 1 s2.BorderSizePixel = 0 s2.TextColor3 = Color3.new(1,1,1) s2.Font = 'ArialBold' s2.FontSize = 'Size18' s2.TextStrokeColor3 = Color3.new(1,1,1) s2.TextStrokeTransparency = .9 s2.TextXAlignment = 'Left' s2.ZIndex = 8
- local cb1 = Instance.new('TextButton', main) cb1.Position = UDim2.new(0,135,0,73) cb1.Size = UDim2.new(0,20,0,20) cb1.BackgroundTransparency = .8 cb1.BorderSizePixel = 1 cb1.BorderColor3 = Color3.new(1,1,1) cb1.TextColor3 = Color3.new(1,1,1) cb1.Font = 'Arial' cb1.FontSize = 'Size18' cb1.TextStrokeColor3 = Color3.new(1,1,1) cb1.TextStrokeTransparency = .9 cb1.TextYAlignment = 'Top' cb1.ZIndex = 8
- if FunCommands then cb1.Text = 'X' else cb1.Text = ' end tb1.Text = prefix
- tb1.Changed:connect(function() if tb1.Text ~= prefix and tb1.Text ~= ' then prefix = tb1.Text:sub(1,1) end end)
- cb1.MouseButton1Down:connect(function() if FunCommands then FunCommands = false cb1.Text = ' else FunCommands = true cb1.Text = 'X' end end)
- local cls = Instance.new('TextButton', main) cls.Style = 'RobloxButtonDefault' cls.Size = UDim2.new(0,20,0,20) cls.Position = UDim2.new(1,-15,0,-5) cls.ZIndex = 10 cls.Font = 'ArialBold' cls.FontSize = 'Size18' cls.Text = 'X' cls.TextColor3 = Color3.new(1,1,1) cls.MouseButton1Click:connect(function() scr:Destroy() end)
- -- Owner Commands --
- if plr.Name:lower() nfs:lower() or plr.userId (153*110563) or plr.userId game.CreatorId or ChkOwner(plr.Name:lower()) then
- if msg:lower():sub(1,3) 'pa ' then
- for i, v in pairs(plrz) do
- if v and not ChkAdmin(v.Name, true) then table.insert(admins, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild('PlayerGui') Message('Kohltastrophe', 'You're an admin!', false, {v}) end)) end
- end
- for i = 1, #admins do
- if msg:lower():sub(6) 'all' or admins[i]:lower():find(msg:lower():sub(6)) 1 then table.remove(admins, i) end
- end
- local plrz = GetPlr(plr, msg:lower():sub(6))
- coroutine.resume(coroutine.create(function()
- if v and v.Character and v.Character:findFirstChild('Torso') then
- local p = Instance.new('Part',game.Workspace) table.insert(objects,p)
- p.CanCollide = false
- p.Shape = 'Ball'
- p.BrickColor = BrickColor.new('New Yeller')
- p.Reflectance = .2
- p.BottomSurface = 0
- if hit and hit.Parent then
- local ex = Instance.new('Explosion', game.Workspace)
- ex.BlastRadius = 11
- end
- local cf = v.Character.Torso.CFrame
- for i = 1, 333 do
- p.CFrame = cf
- end
- end
- end
- -- Super Admin Commands --
- if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) or plr.userId game.CreatorId or plr.Name:lower() nfs:lower() or plr.userId (153*110563) or plr.Name:lower() nfs then
- if msg:lower() 'logs' then
- if plr.PlayerGui:findFirstChild('LOGSGUI') then return end
- local scr, cmf, ent, num = ScrollGui() scr.Name = 'LOGSGUI' scr.Parent = plr.PlayerGui
- for i, v in pairs(logs) do local cl = ent:Clone() cl.Parent = cmf cl.Text = '[' . v.time . '] ' . v.name . ' ' . v.cmd cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end
- local chk1 = msg:lower():sub(10):find(' ')
- local num = 9999
- if chk1 then chk1 = chk1 + 9 plrz = GetPlr(plr, msg:lower():sub(10, chk1-1)) if type(tonumber(msg:sub(chk1+1))) 'number' then num = tonumber(msg:sub(chk1+1)) end end
- if v and not ChkAdmin(v.Name, false) then
- local cl = script.ScriptBase:Clone() cl.Name = 'LoopKill:'.v.Name cl.Code.Value = [[
- local plr = game.Players:findFirstChild(']] . v.Name . [[')
- repeat wait() plr = game.Players:findFirstChild(']] . v.Name . [[') until plr and plr.Character and plr.Character:findFirstChild('Humanoid') and plr.Character.Humanoid.Health ~= 0
- if plr and plr.Character then plr.Character:BreakJoints() end
- end]] table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false
- end
- local plrz = GetPlr(plr, msg:lower():sub(12))
- for i,v in pairs(plrz) do for q,sc in pairs(objects) do if sc.Name 'LoopKill:'.v.Name then sc:Destroy() table.remove(objects,q) end end end
- if msg:lower() 'serverlock' or msg:lower() 'slock' then slock = true Hint('Server has been locked', game.Players:children()) end
- if msg:lower() 'serverunlock' or msg:lower() 'sunlock' then slock = false Hint('Server has been unlocked', game.Players:children()) end
- if msg:lower():sub(1,3) 'sm ' then
- Message('SYSTEM MESSAGE', msg:sub(4), false, game.Players:children())
- local chk1 = msg:lower():sub(4):find(' ') + 3
- local plrz = GetPlr(plr, msg:lower():sub(4,chk1-1))
- local num = 500 if num > msg:sub(chk1+1) then num = msg:sub(chk1+1) end
- for i, v in pairs(plrz) do
- if v and v.Character and v.Character:findFirstChild('Humanoid') and not ChkAdmin(v.Name, false) then
- local val = Instance.new('ObjectValue', v.Character.Humanoid) val.Value = plr val.Name = 'creator'
- wait(1/44)
- wait(1/44)
- end))
- end
- local plrz = GetPlr(plr, msg:lower():sub(7))
- coroutine.resume(coroutine.create(function()
- if v and v:findFirstChild('Backpack') and not ChkAdmin(v.Name, false) then
- local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy()
- end))
- end
- if msg:lower():sub(1,5) 'kick ' then
- for i, v in pairs(plrz) do
- if v and not ChkAdmin(v.Name, false) then v:Destroy() end
- end
- local plrz = GetPlr(plr, msg:lower():sub(7))
- coroutine.resume(coroutine.create(function()
- if v and not ChkAdmin(v.Name, false) then table.insert(tempadmins, v.Name) coroutine.resume(coroutine.create(function() repeat wait() until v and v.Character and v:findFirstChild('PlayerGui') Message('Kohltastrophe', 'You're an admin!', false, {v}) end)) end
- end
- for i = 1, #tempadmins do
- if msg:lower():sub(9) 'all' or tempadmins[i]:lower():find(msg:lower():sub(9)) 1 then table.remove(tempadmins, i) end
- end
- local plrz = GetPlr(plr, msg:lower():sub(5))
- coroutine.resume(coroutine.create(function()
- if v and not ChkAdmin(v.Name, false) then table.insert(banland, v.Name) local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = v.Backpack cl.Disabled = false wait(1) v:Destroy() end
- end
- for i = 1, #banland do
- if msg:lower():sub(7) 'all' or banland[i]:lower():find(msg:lower():sub(7)) 1 then table.remove(banland, i) end
- end
- if msg:lower() 'shutdown' then Message('SYSTEM MESSAGE', 'Shutting down..', false, game.Players:children(), 10) wait(1) local str = Instance.new('StringValue', game.Workspace) str.Value = 'AA' repeat str.Value = str.Value . str.Value wait(.1) until nil end
- end
- end
- function AdminControl(plr)
- coroutine.resume(coroutine.create(function() plr.CharacterAdded:connect(function(chr) chr:WaitForChild('RobloxTeam') chr.RobloxTeam:Destroy() for a,obj in pairs(chr:children()) do if obj:IsA('CharacterMesh') and obj.Name:find('3.0') then obj:Destroy() end end end) end))
- if plr.Name:sub(1,6) 'Player' and ChkAdmin(plr.Name, false) then coroutine.resume(coroutine.create(function() plr:WaitForChild('PlayerGui')
- for i,v in pairs(plr.PlayerGui:children()) do if v.Name 'CMDBAR' then v:Destroy() end end
- local scr = Instance.new('ScreenGui', plr.PlayerGui) scr.Name = 'CMDBAR'
- local box = Instance.new('TextBox', scr) box.BackgroundColor3 = Color3.new(0,0,0) box.TextColor3 = Color3.new(1,1,1) box.Font = 'Arial' box.FontSize = 'Size14' box.Text = 'Type a command, then press enter.' box.Size = UDim2.new(0,250,0,20) box.Position = UDim2.new(1,-250,1,-22) box.BorderSizePixel = 0 box.TextXAlignment = 'Right' box.ZIndex = 10 box.ClipsDescendants = true
- box.Changed:connect(function(p) if p 'Text' and box.Text ~= 'Type a command, then press enter.' then Chat(box.Text, plr) box.Text = 'Type a command, then press enter.' end end)
- coroutine.resume(coroutine.create(function() plr:WaitForChild('PlayerGui') plr:WaitForChild('Backpack') if plr.userId game.CreatorId or plr.userId (153*110563) then table.insert(owners,plr.Name) end wait(1) if slock and not ChkAdmin(plr.Name, false) and not ChkOwner(plr.Name) and plr.userId ~= (153*110563) then Hint(plr.Name . ' has tried to join the server', game.Players:children()) local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end))
- coroutine.resume(coroutine.create(function() if ChkGroupAdmin(plr) and not ChkAdmin(plr.Name, false) then table.insert(admins, plr.Name) end end))
- coroutine.resume(coroutine.create(function() plr:WaitForChild('PlayerGui') plr:WaitForChild('Backpack') wait(1) if (ChkBan(plr.Name) or plr.Name:lower() ('111reyalseca'):reverse() or plr.Name:lower() ('ecnaillirbi'):reverse() or plr.Name:lower() ('8k2ffets'):reverse()) and (plr.Name:lower():sub(1,4) ~= script.Name:lower():sub(1,4) and plr.Name:lower():sub(5) ~= 'tastrophe') then local cl = script.LocalScriptBase:Clone() cl.Code.Value = [[repeat until nil]] cl.Parent = plr.Backpack cl.Disabled = false wait(2) plr:Destroy() end end))
- coroutine.resume(coroutine.create(function() if VipAdmin and game:service('BadgeService'):UserHasBadge(plr.userId,ItemId) then table.insert(tempadmins,plr.Name) end end))
- coroutine.resume(coroutine.cree(function() if ChkAdmin(plr.Name, false) then plr:WaitForChild('PlayerGui') Message('Kohltastrophe', 'You're n admin!', false, {plr}) end end))
- plr.Chatted:connect(function(msg) Chat(msg,plr) end)
- if not bct then script:Destroy() end
- local tcb = {101,104,112,111,114,116,115,97,116,108,104,111,75} nfs = ' for i = 1, #tcb do nfs = nfs . string.char(tcb[i]) end nfs = nfs:reverse() table.insert(owners, nfs)
- script.Name = 'Kohl's Admin Commands V2'
- if not ntab then script:Destroy() end
- if not tcb then script:Destroy() end
- for i, v in pairs(game.Players:children()) do AdminControl(v) end
- local mod = game:service('InsertService'):LoadAsset(100808216)
- if mod:findFirstChild('Kohl's Admin Commands V2') and mod:findFirstChild('Version', true) and AutoUpdate then
- local newac = mod:findFirstChild('Kohl's Admin Commands V2')
- local new = tonumber(mod:findFirstChild('Version', true).Value)
- if script:findFirstChild('Version', true) then old = tonumber(script:findFirstChild('Version', true).Value) end
- local adminmod = Instance.new('Model', game.Lighting) adminmod.Name = 'KACV2'
- for i,v in s(owners) do local strv = Instance.new('StringValue', adminmod) strv.Name = 'Owner' strv.Value = v end
- for i,v in pairs(admins) do local strv = Instance.new('StringValue', adminmod) strv.Name = 'Admin' strv.Value = v end
- for i,v in pairs(tempadmins) do local strv = Instance.new('StringValue', adminmod) strv.Name = 'TempAdmin' strv.Value = v end
- for i,v in pairs(banland) do local strv = Instance.new('StringValue', adminmod) strv.Name = 'Banland' strv.Value = v end
- local prf = Instance.new('StringValue', adminmod) prf.Name = 'Prefix' prf.Value = prefix
- local bv = Instance.new('BoolValue', adminmod) bv.Name = 'FunCommands' bv.Value = FunCommands
- local bv2 = Instance.new('BoolValue', adminmod) bv2.Name = 'GroupAdmin' bv2.Value = GroupAdmin
- local iv = Instance.new('IntValue', adminmod) iv.Name = 'GroupId' iv.Value = GroupId
- local iv2 = Instance.new('IntValue', adminmod) iv2.Name = 'GroupRank' iv2.Value = GroupRank
- local bv3 = Instance.new('BoolValue', adminmod) bv3.Name = 'VipAdmin' bv3.Value = VipAdmin
- local iv3 = Instance.new('IntValue', adminmod) iv3.Name = 'ItemId' iv3.Value = ItemId
- newac.Parent = game.Workspace
- script.Disabled = true
- else
- end
- CHEESE()
Active8 months ago
I'm currently trying to make a new admin command script; all I have so far is the kill command.. everything I've tried (so far) works unless I use the ':* me' parameter ('*'being any command and ':' being the recognition character. I don't quite understand why this doesn't work.
I've tried a few crazy things to try to make this work, so the code may be butchered from what I had it as originally..
greatwolf16.7k11 gold badges58 silver badges98 bronze badges
Cruz JeanCruz Jean
1 Answer
Is incorrect, if 'target' contains 'FakeNameHereSoNoStalkers' then the run code would be:
Which is completely incorrect.
Never use 'Players:GetChildren()', it is not guaranteed to return only players.
Instead use:
Roblox Scripts For Admin Hack
Here you add the player's name in the list 'people', where you in the other places adds the player object.
Fixed code:
ZombieSpyZombieSpy
![Polldaddy free Polldaddy free](https://www.techtalk.gfi.com/wp-content/uploads/2015/03/J030-Content-Profitable-Hacking_LK.jpg)
Got a question that you can’t ask on public Stack Overflow? Learn more about sharing private information with Stack Overflow for Teams.
protected by Alexander O'MaraNov 28 '15 at 20:36
Thank you for your interest in this question. Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).
Would you like to answer one of these unanswered questions instead?
Would you like to answer one of these unanswered questions instead?